I don't know why everyone is calling this a return to form; Sonic has been going strong as a 2D platformer on the Gameboy Advance and DS for years. If this game represents his non-portable console comeback, however, then colour (arf!) me impressed. It takes a little getting used to, but as there's an emphasis on repeating levels for bigger scores a la Angry Birds, we can forgive the learning curve. As spectacle, it's ravishing and full of life – particularly the Japanese-themed aquatic levels and zany power-ups. No worthwhile two-player though, and rather too much lip from Sonic himself.
Friday, 18 February 2011
100 Word Review - Sonic Colours (wii)
Posted by
Jon Stone
I don't know why everyone is calling this a return to form; Sonic has been going strong as a 2D platformer on the Gameboy Advance and DS for years. If this game represents his non-portable console comeback, however, then colour (arf!) me impressed. It takes a little getting used to, but as there's an emphasis on repeating levels for bigger scores a la Angry Birds, we can forgive the learning curve. As spectacle, it's ravishing and full of life – particularly the Japanese-themed aquatic levels and zany power-ups. No worthwhile two-player though, and rather too much lip from Sonic himself.
Labels:
100-word reviews,
games
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1 comment:
Thanks for introducing the 100 word review genre. All bloggers would be well advised to stick to short lucid descriptions such a yours!
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