Monday, 11 April 2011
Posted by Jon Stone
Transformers disappoints in yet another medium. If most games are a series of repetitive actions masked by a veneer of original spectacle and narrative purpose, then at best, TF: WFC needs a slicker veneer, since it soon sinks in that all you're doing is following an arrow and shooting down the same four enemies. The transforming gimmick is wasted – cars either handle exactly like robots or nitro-blast forward uncontrollably. The range of familiar characters is sparse and all are very much alike (Bumblebee doesn't spy; he slaughters), while the constant reliance on ammo-respawn points near bosses is woeful design.